As time passes, marriage proposals will decrease. They will receive online marriage proposals sent through emails. To make a character work on their career, drag them to their proper station (office jobs work with the computers, kitchen jobs work in the kitchen, and workshop jobs work in the workshop).Īt the beginning of each generation, your character will live in the house alone. Alternatively, the character can be immediately promoted by choosing the "advanced career training button" in the "upgrade me" section for 8800 coins, or slightly boost their career using workshop magazines relevant to their career type from the flea market. A character's career will not change, unless you change and restart a character's career by clicking on their profile, selecting the purple "upgrade me" button, and choosing "career change" for 1200 coins. Salaries range from 15 to 105 coins a day for beginners, and 210 to 690 coins a day for masters. Each career begins with a different salary, and there are eight levels for the characters to advance through in their lifespan starting with "beginner" to "master". As mentioned previously, action may also tell you if the character is having symptoms in need of medication.Įach character begins with either an office, workshop, or kitchen career at the beginner level, or less commonly, the novice level to make coins. "Action" will informs you about what the character is doing, and you will have the option to praise them with the green glove to encourage their behavior or scold them with the red glove to discourage them. After determining the sickness, you can purchase the proper medication for them. If their status states they are sick, you can check their action to determine their symptoms, or pay 123 coins for a doctor's consultation in the "food and medicine" tab at the store. "Status"will state their happiness level (depressed, a bit blue, happy, elated) unless they are sick and their health level is low (weak, a bit weak) or their energy level is low (exhausted, tired). If the energy bar is low, their status will say "exhausted", which will can restored by the following morning or with an energy drink. Importantly, if the character's "fed" bar is too low, they will starve to death. If the health bar is too low, their status will indicate that they are "weak" and be more likely to die early (this is unlikely for children). If the adult's happiness bar is too low, they will become depressed and have lower health. Regularly checking the four blue bars that display "happiness", "health", "fed", and "energy" is important to the health and longevity of an adult character. There are several features important to their success:Ĭlicking on a person will highlight them and display their profile icon, "action", and their "status".īy clicking the icon in the lower left corner, their information and stats will be displayed, including their name, age, gender, marital status, children, profession, career level, salary, and career progress. To successfully play, you must continue your legacy by working and finding a spouse to have children with. There are many activities available in the game that begins with a selection of characters that can begin with different ages, careers, finances, likes and dislikes, and preference for having children. The player needs to take care of their little family, have children, and earn money from various careers using the workshop, kitchen, or office. But instead of living in a nice neighborhood from the start, the little person (whom the player adopts) moves into a partly damaged, unfinished home (formerly owned by a married couple long ago, Bill and Margaret). Like its predecessor, Virtual Families, Virtual Families 2 is a game where the player can raise a family generation by generation.
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